Rogue Combat
The Combat Rogue
Contributed by Silentguy and Abbs
Ed: this is pre patch 1.12
Silentguy's Build
| Contents |
The build i favour, after many respecs is
here.
The build I use has no weapon specialisation, this is down to being able to change weapons without it having an effect on any bonuses.
If anyone has any suggestions on how to make this better please feel free to say, the area which I feel have wasted points is remorselessness.
| Top |
Strengths
- Increased crit rate
- high dps
- chance to increase energy after every finisher
- effective against casters
- able to stealth
Weakness
- wears leather
- increased crits tend to draw aggro
- low survivablity
Party role
The roll i fill in all partys in dps at melee range. With the build i use im more effective at stunning first the relying on backstab to build up combo-points. Although this does does increase the damage you do it also greatly increases your aggro. This method can only be used effectively with a good aggro holding tank.
Not my role
I cannot tank due to poor armour and a little HP, although i can solo due to buffs and the damage dealt. I also cannot heal, other than bandages, rogue class is very reliant on other being round to support him in raids. When soloing a rogue is effective due to stealth and sap but this is not suitale for raid groups where you rely on others.
Bonuses of being a rogue
- lock picking
- pick pockets
- poisons
| Top |
Abbs' build
Assassination Talents - 18 points
- Improved Eviscerate rank 3/3
- Malice rank 5/5
- Ruthlessness rank 2/3
- Improved Slice and Dice rank 3/3
- Lethality rank 5/5
Combat Talents - 33 points
- Improved Sinister Strike rank 2/2
- Lightning Reflexes rank 5/5
- Deflection rank 5/5
- Precision rank 5/5
- Riposte rank 1/1
- Improved Sprint rank 0/3
- Dual Wield Specialization rank 5/5
- Blade Flurry rank 1/1
- Sword Specialization rank 5/5
- Aggression rank 3/3
- Adrenaline Rush rank 1/1
Subtlety Talents - 0 points
Tactics
Tactics are to keep slice and dice going as much as possible, and avoid aggro at all cost by reducing my burst damage. I like to stand behind a mob 'no jokes please' so I know when I get aggro and by the time its turned around I have hit feint and he does a nice 180 normally back to the Main Tank, what are friends for. Eviserate is normally kept for the last stages of a fight or a Kidney Shot if stun is needed. fFor those who have never tried a adrenaline rush and blade flurry at the same time, you have missed a lot: with this combo I can kill 2 mobs in about 10 secs with a rough guide of 600-800 dps over 2 targets. Yes this is one bitch of a aggro taker so normally evasion is hit preety fast and at the end if ther still alive I will hit vanish and cheap shot, which conincidently is right under my vanish button. Feint is a rogues best friend, though.
| Top |